AI-Generated RPG
🙋 リクエスト:
山田太郎
App screen preview
Overview
A SNES-style browser RPG that auto-generates its story, maps, NPCs, enemies, and quests from a different seed every time. Play without an API key, and save game data and event logs to MySQL.
Key Features
- AI-generated-style stories and quests via seed generation
- SNES-style pixel-art top-down 2D map exploration
- NPC conversations and town, castle, and cave events
- Turn-based combat with Attack, Magic, Items, and Flee
- Five types of magic—attack, healing, defense, and more—learned by leveling up
- Ambient sound that changes across forests, shorelines, and caves
- Growth management for level, HP, MP, gold, and experience
- Four 8-bit-style BGM tracks that switch by scene (field, town, cave, battle) plus a victory fanfare
- Volume settings with separate BGM and sound-effect controls, and a soundtrack preview
- Save data, generated worlds, and event logs stored in MySQL
- Responsive control UI for both smartphone and PC
- One-tap selection from three sample stories (Kingdom of Misty Lights, Amber Archipelago, Obsidian Highway)
- Equipment system for buying weapons, armor, and items at town shops
- Item management and use for herbs and magic water
- 14 achievements and play stats (play time, steps taken, enemies defeated, gold earned)
- Party formation with three companions met in towns and castles (Cleric, Warrior, Mage)
- Swap your front-line character mid-battle with "Switch," plus per-companion growth and unique magic
- A synthesis workshop for crafting and upgrading equipment (up to +3) using materials dropped by enemies
- A puzzle mechanic: collect stone-tablet words and recite them at the shrine
- Side quests from NPCs (material gathering, monster hunting)
- "High & Low" minigame where you gamble against a town's resident gambler
Setup Steps
- Create an account on AI App Lab (if you haven't)
- Download
installer.phpfrom your dashboard - Upload to your server's public directory and run it
- Enter API token → select this app → enter DB info → done
📚 Version History
Showing the current version only. See all versions (6) →
v1.5.0
Current
謎解きギミックを追加しました。城・町・洞窟のそばの石碑の言葉を集め、南東の祠で正しい順に唱えると宝が手に入ります
サイドクエストを追加しました。旅商人の「牙集めの依頼」と予言者の「魔物討伐の修行」を受けられます
ミニゲーム「ハイ&ロー」を追加しました。町の遊び人トトとサイコロ勝負ができます
実績が14種に増えました(古の謎かけ・頼れる旅人・勝負師)
回復魔法がいちばん傷ついた仲間を癒すようになり、戦闘画面のHP/MPバーが前衛キャラと連動するようになりました
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